Bug Closed · Resolved

Teleport mechanic faces south in dev build

#4509 opened by Unknown 2 years ago

Unknownreported this bug

Summary

the teleport mechanic used to teleport me and what ever direction I would face I would also face after teleport.

In 5.4.4 after I teleport I always face south.

Steps to reproduce

Use the teleport mechanic as a player

Current behavior

The player faces south after teleport

Intended correct behavior

the yaw and pitch should be the same before and after teleport

Unknowncommented

Can't replicate, please provide the config you're using

Unknowncommented
vampire-mistform:
  Conditions:
  - hasaura{n=Stun} false
  - hasaura{n=Silence} false
  - offgcd
  Skills:
  - gcd{ticks=19} @self
  - totem{onStart=Mistform_Effect;i=1;md=5} @self
  - projectile{onEnd=Mistform-End;v=40;sfo=0;i=1;hR=1.5;vR=1.5;mr=8;hp=false;sE=false;syo=1;tyo=2;sb=true;highAccuracyMode=true;requireLineOfSight=true} @Forward{f=8;y=0;lockpitch=true}
  - Aura{auraName=Mistform_Cost_Increase;duration=79} @Self
  - effect:sound{s=entity.phantom.swoop} @self
  - delay 10
  - stopsound{s=entity.phantom.swoop} @self

Mistform_Effect:
  Skills:
  - effect:particleline{particle=warped_spore;amount=1;syo=1;zigzag=true;hs=1} @Self
  - effect:particleline{particle=white_ash;amount=4;syo=1;zigzag=true;hs=1} @Self
  - effect:particleline{particle=warped_spore;amount=4;syo=1;zigzag=true;hs=1} @Self
  - delay 1
  - effect:particleline{particle=white_ash;amount=1;syo=1;zigzag=true;hs=1} @Self
  - effect:particleline{particle=warped_spore;amount=4;syo=1;zigzag=true;hs=1} @Self
  - effect:particleline{particle=falling_dust;amount=4;syo=1;zigzag=true;hs=1} @Self

Mistform-End:
  Skills:
  - teleport{spreadh=1;spreadv=1} @origin
  - effect:sound{s=entity.illusioner.cast_spell;volume=1;pitch=1} @self

On old version this worked perfectly, since the devbuild update it always faces south

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