Bug Closed · Resolved

Mob will lose glow after player running away from it, and cant display again when come back

#4981 opened by Unknown 2 years ago

Unknownreported this bug

Summary

Mob will lose glow after player running away from this mob by using glow mechanic
and cant glow when player come back, cant get glow again though glow mechanic
even if define glow's audience attribute to world

Steps to reproduce

/mm t m - glow{d=11111;audience=world} @eiw, then run away from this mob, and come back again immediately

Current behavior

Mob cant glow again

Intended correct behavior

Describe what you think should happen instead of the bug.

Server log file

https://pastebin.com/YjMG4ywN

Debug log snippet

https://pastebin.com/qph2pScL

Proposed fixes

fix audience for glow mechanic [Legacy attachment omitted]

Unknowncommented

Closing due to inactivity and major version changes since posting. If this issue is still present, re-open this issue with a modern-version server log, configs used to test and steps to reproduce.

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