Bug Closed · Resolved

ShootFireball Mechanic is broken in recent builds

#5072 opened by Unknown 2 years ago

Unknownreported this bug

Summary

Shootfireball does nothing in recent dev builds

Steps to reproduce

/mm debug 5
Execute /mm t m - shootfireball @target

Server log file

https://pastebin.com/5LNv6GEf

Debug log snippet

[17:53:39 INFO]: [MythicMobs] [i] Matching mechanic to string: shootfireball @target
[17:53:39 INFO]: [MythicMobs] [i] -- Matching MythicSkill type to SHOOTFIREBALL
[17:53:39 INFO]: [MythicMobs] |----- : Parsing SkillTargeter target
[17:53:39 INFO]: [MythicMobs] +--- Setting limit of the target to 0
[17:53:39 INFO]: [MythicMobs] +--- + Evaluating SkillMechanic null
[17:53:39 INFO]: [MythicMobs] |----- + SkillMechanic shootfireball is usable!
[17:53:39 INFO]: [MythicMobs] |----- Executing SkillMechanic shootfireball with power 1 (line: null)
[17:53:39 INFO]: [MythicMobs] |------- : EntityTargeter found 1 targets
[17:53:39 INFO]: [MythicMobs] +--- + Applying entity target filters
[17:53:39 INFO]: [MythicMobs] |----- Returning 1 targets
[17:53:39 INFO]: [MythicMobs] |------- : SkillMechanic accepts multiple types...
[17:53:39 INFO]: [MythicMobs] |----- Mechanic is ITargetedEntitySkill
[17:53:39 INFO]: [MythicMobs] |------- : SkillMechanic io.lumine.mythic.core.skills.mechanics.ShootFireballMechanic is an ENTITY skill. Executing...

Proposed fixes

Idk

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