Bug Closed · Resolved

Projectile mechanic's maxrange attribute bugged on 1.21.1

#5306 opened by Unknown 2 years ago

Unknownreported this bug

On 1.21/1.21.1, the projectile's maxrange can never exceed default (40) even when set to higher ranges, causing the projectile to end prematurely. Maxrange values at or below default work as expected.

Unknowncommented

Closing due to inactivity and major version changes. If this is still a relevant issue, please re-post with a modern-version server log and current steps to reproduce. Verify with others users in our Discord support chat that this is present behavior for others in modern versions before re-opening.

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