Bug Closed · Resolved

projectile hitbox & entity desync

#5961 opened by Unknown 1 year ago

Unknownreported this bug

Summary

the hitbox of the projectile and the visual entity, can get desynced when passing thought stuff that would change the speed of the projectile.

Steps to reproduce

use bullettype=block, have it pass through cobwebs

Current behavior

hitbox and visual entity would separate

Intended correct behavior

hitbox and visual entity would not separate

Proposed fixes

have hitbox be relative to block for bullettype=block, as bullettype=display does not get affected by environmental stuff like cobwebs

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Unknowncommented

Closing to track in #1770 as more recent and relevant.

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