Hello, it looks like negative gravity for projectiles stopped working in latest dev builds after the fixes dev builds that came out recently
here is an item to test this out
testsword:
Id: netherite_sword
Display: '&4<estsword'
Lore:
- '&5&oTest bruh'
- '&7&oRight click to cast a negative gravity projectile'
Skills:
- skill{s=gravityprojtest} ~onUse
gravityprojtest:
Skills:
- projectile{onTick=gravityprojtestTick;v=0;i=1;hR=1;vR=1;StopAtBlock=true;g=-0.4;vO=0;sfo=0;fo=true;maxDuration=90;type=METEOR;StartYOffset=0.1} @origin
- effect:sound{s=item.flintandsteel.use;v=1;p=1.3} @self
gravityprojtestTick:
Skills:
- effect:particles{p=soul_fire_flame;a=1;y=0;speed=0;hs=0;vs=0} @origin
can you guys check on this? i tried every possible combination of velocity and gravity but looks like negative gravity is just gone which is a huge problem for many projectile skills... (weirdly enough, putting velocity on 0 and positive gravity works like a charm but negative? nope)
mm dev build 5231 crucible dev build 3922 minecraft 1.20.4