Bug Closed · Invalid

Zombie disguised as a slime, but the slime size is random.

#6264 opened by Unknown 1 year ago

Unknownreported this bug

Trying to make a Zombie look like a slime, but the size of the disguise is random. I looked for a long time to find a fix in and scoured the internet but i don't think anyone else had has this issue.

I just want the zombie to appear as a large slime.


SLIMELORD: Type: ZOMBIE Display: '&aSwamp Lord' Disguise: SLIME BossBar: Enabled: true Title: "Swamp Lord" Range: 20 Color: RED Style: NOTCHED_6 CreateFog: true DarkenSky: true PlayMusic: true Health: 275 Damage: 7 Options: PreventSunburn: true PreventSlimeSplit: true Size: 3 MovementSpeed: 0.1 PreventOtherDrops: true Skills:

  • setFaction{faction=Hostile} @self ~onSpawn
  • skill{skill=SlimeLeap} @Target ~onTimer:120
  • potion{type=SLOW;duration=40;lvl=3} @target ~onAttack

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Unknowncommented

Related to LibsDisguises - check using the /disguise command in-game for configuration options, such as /disguise SLIME and tab-complete to see available parameters, such as perhaps Size to set to 4 (large slime).

If you need additional assistance with this, the Discord LibsDisguises Support Channel would be the most direct place to get further help or ideas!

Closing due to not an issue to track - if a server log is provided to address a console error or configuration that is confirmed to be intended to work, this issue could be reopened.

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