Bug Awaiting response

Raytraceto mechanic not properly offsetting start location

#6270 opened by Unknown 1 year ago

Unknownreported this bug

Summary

Setting the forward offset, starting y offset, or fromorigin on raytraceto mechanics will not modify the starting location of the ray.

Steps to reproduce

  • Create a raytraceto skill modifying its starting location, like one of these: https://pastebin.com/qkqhBf3r

  • Restart the plugin, and run one of the skills using /mm test cast <skillname>

Current behavior

The offsets will not effect the starting point of the ray, and instead effect the ending point.

Intended correct behavior

The starting point of the ray should be offset instead of the ending point.

Server log file

https://dpaste.com/4Q9WHE2BT (pastebin marked my logs as offensive for some reason so I had to use a different site)

Debug log snippet

https://pastebin.com/TqpBwvuk

Proposed fixes

From what I can see, it seems like there's just some small mistake with the code that accidentally applies the start position modifications to the end position instead.

Unknowncommented

Please upload a complete modern-version server log from startup to issue simulation.

Any screenshots or video media you can provide to visually confirm what you're experiencing would also help.

Reach out in our support Discord for troubleshooting assistance if needed, and to help confirm the presence of this bug/behavior in modern Mythic.

Unknowncommented

Switched to a 1.21.5 server with latest mythic version, issue still persisted.

Here's the new log: https://pastebin.com/evDkPfV4

Here's also a video showing the issue[Legacy attachment omitted]

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