Bug Closed · Resolved

missile{bulletType=display} doesn't work on 1.21.4

#6298 opened by Unknown 1 year ago

Unknownreported this bug

Summary

It shoots a leather_horse_armor on a 1.21.4 server (both with and without MythicCrucible) instead of what is set as the custommodeldata. Have tested on 1.21.1 as well and on that server it does work. Same code also works on 1.21.3 with MythicCrucible.

Steps to reproduce

  • missile{bulletscale=1,1,1;bulletType=display;bulletcolor=#ffffff;material=leather_horse_armor;model=1;inertia=50; oH=[ - damage{a=10;ia=true} ]; d=200;v=8.5;hp=true;sE=false;syo=0;fo=true;origin=@ModelPart{mid=sol_sprite;pid=sol_sprite_shot}} @target

Current behavior

It just shoots a leather_horse_armor instead of the sol_sprite_shot

Intended correct behavior

It should shoot the sol_sprite_shot

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