Suggestion Open

[SUGGESTION] onThrow & onPull for mobs (very useful)

#6635 opened by Unknown 11 months ago

Unknownreported this suggestion

would be great if these gets added onThrow and onPull

For Example: if a mob gets pulled/throw by the

  • pull{velocity=4} or
  • throw{velocity=2;velocityY=2}

it can be cancelled or trigger a skill & mechanic

Examples:

  • lightning @EntitiesInRadius{r=10} ~onThrow

  • lightning @EntitiesInRadius{r=10} ~onPull

  • cancelevent{sync=true} @self ~onThrow

  • cancelevent{sync=true} @self ~onPull

  • skill{s=BurnThePetsAndPlayers} ~onThrow

  • skill{s=BurnThePetsAndPlayers} ~onPull

Useful for Huge Bosses (Mobs) you want him not to be affected by pull & throw which makes him look cool and not goofy

Unknowncommented

the issue is that I don't think there is an event for throw or pull, so adding it as a trigger is prolly not possible, but will mark this as an enhancement.

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