Summary
Describe the bug encountered in detail.
When i set velocities Y to velocity{m=add;x=0;y=0.025;z=0;repeat=20;repeati=1} @self ~onSpawn, the mob would not fall, at the moment it's slowly falling. i.e. when placing on water or in the air it slowly sinks until hitting solid blocks as opposed to staying where it was spawned.
Steps to reproduce
Give a Mob the skill
- velocity{m=add;x=0;y=0.025;z=0;repeat=20;repeati=1} @self ~onSpawn
spawn it on water or in the air and watch it sink/fall slowly
It was last working in 5.9.5 without issue.
Current behavior
Rather than staying in it's spawn location, the mob sinks slowly.
Intended correct behavior
Mob should stay where it's spawned, when player mounts the player can move the mob, when play dismounts the mob again stays where it's left.
Server log file
There is nothing negative in my server log referring to mythicmobs or the specific mob. No errors, no warns.
Debug log snippet
Proposed fixes
In 5.9.5 it was working fine, maybe the solution is back there.