Unknownreported this bug
Summary
The bug in question is that the property of the Aura mechanic 'cancelonquit' is not working properly. I conducted several tests, and when it is set to false, meaning that when the player re-enters the server they will keep the aura, this aura does not persist.
Steps to reproduce
The way it happened was by putting this line in my code in Mythic 5.10.0 Paper
- aura {aura=Dormir_Debilitado;ticks=6000;showbartimer=true;ontickskill=Dormir_Debilitado;interval=20;showbartimer=true;cancelonteleport=false;cancelonchangeworld=false;cancelonquit=false} Current behavior
When the player re-enters the server, they do not retain the aura in question