Unknownreported this bug
Hello, I create a totem that is attached to a specific part of the model. The code looks like this: totem{md=2;oH=[-damage{a=5}];HitSelf=false;HitNonPlayers=true;HitPlayers=true;hR=3;vR=3;i=1;drawhitbox=true;repeat=13;repeatInterval=1} @ModelPart{mid=vengefulheartofender;p=hurtbox} But for some reason, after adding HitNonPlayers=true and with HitSelf=false enabled, the mob starts attacking itself.
This problem did not exist before, but it appeared in the latest versions of MythicMobs.
I am using Paper 1.21.8 and the latest versions of MythicMobs and ModelEngine.
Video - https://youtu.be/fCtSC3qOnVw Model + config - https://drive.google.com/file/d/1gxpNmVbbc_cJ6hATMsqORcCQasfgRex3/view?usp=sharing