Bug Open

Serious location desync between origin and display entity in projectile mechanic

#6873 opened by Unknown 7 months ago

Unknownreported this bug

test skill:

shoot:
  Skills:
  - projectile{bullettype=DISPLAY;syo=1.8;sfo=0;mat=GRASS_BLOCK;velocity=40;rotationSpeed=0,0.5,0;pos=0;ot=[
    - particle{p=spark} @origin{yo=0.5}
    - modifyprojectile{t=VELOCITY;action=MULTIPLY;v=0.8} 
     ];d=1200;oe=[ - explode @forward{f=5} ]} @targetloc

[Legacy attachment omitted] As you can see the actual origin offsets like 5 blocks from the display entity

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