Bug Closed · Resolved

Mob not jumping and not summoning mobs when hit.

#852 opened by Unknown 6 years ago

Unknownreported this bug

Summary

Our MagmaBeast custom mob does not execute the skill "FireBall" which consists of jumping. Nothing on my server can use the jumping skill. He also does not spawm magma slimes when hit, even though he supposed to.

Steps to reproduce

Spawn the mob, walk away. He should jump an launch a fire ball at you.

Current behavior

Just follows you. Does no skill other than effects.

Intended correct behavior

On hit, he needs to spawn magma cubes, when following his target, so long as they are in the line of sight, he needs to jump up in the air and fire a fireball at the player.

Server log file

https://pastebin.com/gZSvcSZa

Debug log snippet

https://pastebin.com/Gx1RfipJ

Proposed fixes

Honestly? No idea.

Skill: https://pastebin.com/34Fw0j6y

Mob: https://pastebin.com/FZA5DAuu

Unknowncommented

The trigger section says - summon{type=MAGMA_CUBE;r=5;a=1} @self ~onDamage .2 The correct trigger would be onDamaged

I have not had the chance to test the skill itself, but gliding only works on mobs equipped with an elytra which i don't see on the slime. (I'm uncertain if a slime can have equipment but don't believe it can.) Does the projectile fire correctly?

Unknowncommented

Magma Beast is a humanoid. Not an actual slime. Jumping itself doesn't work, the projectile does not fire. Literally nothing happens.

Unknowncommented

Have you updated the trigger for that skill to say onDamaged instead of onDamage?

Unknowncommented

Ticket closed due to inactivity. If it reoccurs please re-open with all requested information.

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