1 5 runtime exceptions (3 NPE) Bug MythicMobs · #10139 opened by chikage_ · updated 25 minutes ago Closed · Resolved
0 Variable Support on Particle's Material Option Suggestion MythicMobs · #10093 opened by rinlich · updated 11 hours ago Closed · Implemented 1 replies
0 Orbital with bulletType=MOB makes the bullet mob follow the owner’s rotation, and the mob can’t be anchored with a fixed rotation Bug MythicMobs · #10128 opened by milad10 · updated 11 hours ago Closed · Resolved
0 Suicide mechanic issue Bug MythicMobs · #10129 opened by Caviik · updated 12 hours ago Closed · Resolved
0 Dialog ForEach reaches out of bound index Bug MythicMobs · #10127 opened by CarrotChomps · updated 2 days ago Closed · Resolved
0 Immunitytable issue Bug MythicMobs · #10103 opened by Caviik · updated 1 week ago Closed · Resolved
0 Add support for SULFUR_CUBE Suggestion MythicMobs · #10094 opened by Masaki · updated 1 week ago Closed · Implemented
0 Dropped Item owner compatability Suggestion MythicMobs · #10118 opened by brickgard · updated 1 week ago Closed · Implemented
0 Feature Request: Support Specific Sub-Hitboxes in boundingBoxesOverlap Suggestion MythicMobs · #10114 opened by milad10 · updated 1 week ago Closed · Rejected 1 replies
0 RingAroundOrigin Allows up to 360 points, crashes server on 361 points Bug MythicMobs · #10110 opened by mikekevie · updated 1 week ago Closed · Resolved
0 [Folia] Score Condition throws "Cannot register new objective async" when used in mob timer skills Bug MythicMobs · #10106 opened by MasterNx · updated 2 weeks ago Closed · Resolved
0 All mobs remain stationary on Canvas 26.1.2 — AsyncPathFinder NullPointerException Bug MythicMobs · #10099 opened by adrils._ · updated 2 weeks ago Closed · Resolved
0 blockwave voids sign content Bug MythicMobs · #10085 opened by ItsNicow · updated 3 weeks ago Closed · Resolved
0 Vanilla mob overrides do not use the default variables Bug MythicMobs · #10049 opened by DeathSwearM1 · updated 3 weeks ago Closed · Resolved 1 replies
0 reload does not remove nested placeholders.yml placeholders Bug Low MythicMobs · #10086 opened by mikekevie · updated 3 weeks ago Closed · Resolved 1 replies
0 Cinematic Bug Bug MythicMobs · #10074 opened by NTD · updated 1 month ago Closed · Resolved 2 replies
0 Feature Request: Enhancement for conditional logic in ondamaged aura Suggestion MythicMobs · #10026 opened by 1941565808 · updated 1 month ago Closed · Implemented
0 add <mythicitem.[MythicItem].lore> placeholder Suggestion MythicMobs · #10061 opened by 1941565808 · updated 1 month ago Closed · Implemented
0 Lead Fix Suggestion MythicMobs · #10060 opened by Battleborn · updated 1 month ago Closed · Implemented
0 <mythicitem.[MythicItem].itemstack> parsing failed Bug MythicMobs · #10059 opened by 1941565808 · updated 1 month ago Closed · Resolved
1 Hit mechanic gets canceled by cancelEvent ~onAttack even when ts=false is set. Bug MythicMobs · #10051 opened by Bahihi · updated 1 month ago Closed · Resolved
0 display projectiles jitter at the start Bug MythicMobs · #10044 opened by taiga · updated 1 month ago Closed · Resolved
0 Add an optional minRange parameter for MoveTowardsTargetConditional Suggestion MythicMobs · #10039 opened by ChronoKeeper · updated 1 month ago Closed · Implemented
0 Auras are removed as an attempt to despawn Bug MythicMobs · #10008 opened by Endesman · updated 1 month ago Closed · Resolved 2 replies